YOUR DAILY TASKS:
- Creating and prototyping new mechanics / systems.
- Development of an already existing code base.
- Creating systems and tools for other people on the team.
- Co–operation with artists and designers.
- Code optimization and debugging.
QUALIFICATIONS:
- Very good knowledge of C++.
- Familiarity with STL and version control systems.
- Experience in developing, implementing and maintaining gameplay mechanics/systems.
- Cross-platform experience.
- Authentic passion for games as well as knowledge of the latest titles and trends, especially in FPP games.
- Understanding of rules and problems connected with playability in FPP/TPP games.
- Very good organization and time management skills.
- Very good interpersonal and communication skills.
- Very good command of English.
Nice to have:
- Computer science education.
- Knowledge of commercial game engines such as Unreal Engine and / or Unity.
- At least one shipped AAA title developed from start to finish.
- Strong math skills.
- Experience in the design and implementation of AI systems.
WHAT WE CAN OFFER:
- A wide array of benefits: private medical care, life insurance, pro-health campaigns, gifts for different occasions.
- An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner.
- A constant stream of company newsletters, PR & project updates so you will always be in the know.
- Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes.
- State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free car park (Wrocław/Warsaw office).