YOUR DAILY TASKS:
Support the Design Team & Game Director in creation, implementation and balancing of new gameplay elements for Dying Light universe and unannounced new IPs.
Designing new content and mechanics under the guidance of Senior Designers.
Supporting implementation of designed features in a structured manner, from prototyping through iterations and balancing to finally delivering the gameplay experienceCreating and updating clear and consistent design documentation used by members of the development team and supporting teams.
Reporting progress, setbacks and possible solutions to the Lead Game Designer and other members of the design team.
Being a good spirit of the team.
QUALIFICATIONS:
Passion for creating games.
Proactivity and initiative to solve problems.
Flexibility and adaptability to change.
Determination and persistence when facing obstacles.
Eagerness to learn and improve continuously within our tools, techniques, and industry practices.
Very good communication and collaboration skills.
Fluent in English.
Nice to have:
Passion for video games.
Previous experience in a similar role.
WHAT WE OFFER:
A dedicated Buddy who will support you in your daily tasks.
A wide array of benefits: private medical care, life insurance, pro-health campaigns, gifts for different occasions.
An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner.
Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes.
State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free car park (Warsaw limited amount of space).
